Patch Notes — v1.1


Patch Notes — v1.1

A few fixes based on early feedback after launch.

Bug Fixes

  • Starting roads are now permanent. The initial crossroads at the center of the map could be accidentally deleted with a right-click. They are now protected.
  • Large buildings now render correctly. Town Hall, Castle, Barracks and Cathedral were appearing behind tiles in certain positions due to a depth sorting error. Fixed.
  • Typing in the score submission field no longer moves the camera. Pressing W/A/S/D while entering your name would pan the camera instead of typing. Both now work correctly.
  • Mute state is now remembered. Sound and music preferences are saved across sessions.
  • Timer starts on first interaction, not immediately when the scene loads.

Thanks to everyone who played and reported issues. More updates coming.

— flok

Files

Hearthwall-web.zip Play in browser
12 hours ago

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